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Practical Maya Programming with Python

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I know I shouldn’t technically be promoting “competition,” but hey, it’s my web site, right? I’ll do whatever pleases me! And it pleases me to bring your attention to things I think could be helpful.

I just noticed that Rob Galanakis has a new book coming out, Practical Maya Programming with Python. Not only is Rob a thoughtful and experienced software engineer, but it looks like the book should cover some great topics that we didn’t really get into in ours for various reasons—PyMEL, PySide/Qt, and aspects of software architecture and design. It’s definitely something worth keeping an eye on!


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